![]() It is a well told story though, and those who enjoy trophies can skip the dialogue and get an easy one here as well. There are different endings (four in total), but you can immediately spot how to get to them and there isn’t a lot of replay value in playing this one multiple times. Over a lengthy 7 to 8 hour story, there were only a handful of moments where we were given a choice – and they weren’t impactful ones either. ![]() It’s a touching and heartfelt story, but also one that’s delivered in the very traditional sense of visual novels that offer near zero interactivity and heavily emphasize the story. Through a shared interest in music, they end up meeting, talking about their fears and growing in their level of confidence – finding ways to engage with others who are learning to play music rather than shying away from them. One has been blind since birth, the other has a distinct growth on his face that he’s extremely self-conscious about them. The story of Venus: Improbable Dream revolves around two teenagers with insecurities that hold them back from functioning properly in social settings. It’s a visual novel in the classical sense, and we mean that in more ways than one. Venus: Improbable Dream is the next console port by Eastasiasoft that reaches us after an initial PC release on Steam. Don’t let that stop you though – this is one you’ll want to play if you’re into the genre. The biggest downside here is that it eventually ends, and it does so a little too soon – we had barely broken the four hour mark when the credits rolled for us. Your range of moves gradually expands as you unlock new stuff at a merchant’s place in exchange for coins you’ve collected – something you can also use on upgrades.įlynn: Son of Crimson is an expertly crafted action platformer that’s a joy to play all the way through. You can swim, push obstacles, climb and even ride a mount. Protagonist Flynn handles well through responsive and easy to understand controls that let you swap attacks in the heat of battle if you need to while offering a wide range of traversal options. They’re well designed, and along with hidden collectibles and secret paths there’s always something to keep you engaged. Some of your confrontations are framed as puzzles as well, which are nice breaks from the action platforming. Gameplay consists of the usual running and jumping with both melee and ranged options for attacking – which can happen the old-fashioned way or through magic spells. ![]() Everything’s backed up by a lovely soundtrack as well, so this definitely isn’t one of those quick and dirty retro platformers with assets you’ve seen a million times already, but one that was lovingly crafted from scratch. Rosantica is rendered through gorgeous pixel style graphics, with diverse backdrops and characters that are both very detailed and well animated. The game is a retro-inspired 2D action platformer where you assume the role of Flynn, who lives on the island of Rosantica when it’s attacked by “the Scourge” – an evil that brings monsters to the once peaceful place. Flynn: Son of Crimson, which was developed by Studio Thunderhorse, is no exception – it was met with critical and player acclaim on its PC launch and has now been brought over to consoles, letting us playtest it on a PlayStation 4 Pro. ![]() It hasn’t been that long since Humble Games started publishing games as well as selling them, and they’ve shown that they have a good eye for quality. The excellent Flynn: Son of Crimson is up first, followed by ports of Venus: Improbable Dream, Encodya and Whiskey Mafia: Leo’s Family. Another roundup of recently released ports – this time for four games that made the leap from PCs to consoles just in time for the holidays. ![]()
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